
There are 2 sub-class in Thief which are Assassin and Bandit. – Expensive equipments for sale since the majority play as Thief. – Training will be slower during 4th Job as other classes (i.e. – Mostly solo by themselves while training. – Difficult to deal with mobs in close range, similar to Bowman. – Low HP (Has high risk of being killed easily against boss or high level monsters) – They have different AP path : Pure Luck (Dexless) / Low Luck / Normal Luck Thief. – Loses only 5% EXP (experience) if perish in battle. – Weapon Attack boost Thief damage more compare to any other classes. – Easy to train from 2nd job till 3rd job. – Able to do jump shot easily (for Assassins) – Highest avoidability among all jobs (Luck is their main attribute for damage and avoidability) – Furthest range (similar to Bowman attacking distance) Meso Bomb, Meso Up, Alchemist, Meso Guard)

– Very cool and unique skills in 3rd and 4th Job (i.e. You should take time deciding what kind of a thief you want to become down the road before committing to route. In order to advance as one of these jobs, various requirements need to be fulfilled. The job order for the thieves reveal a 2-way job route. Clothing-wise, to move quickly and unnoticeably, they prefer tight clothes with bland colors that don’t attract unnecessary attention. They handle daggers and claws, and use skills such as stealing, moving fast, and etc. Luck, a bit of dexterity, and power highlight this job, and in the battles, they are apt to using special skills such as sneak attacks and hiding.


